| The DS501 is a sophisticated dual channel noise gate with
fully tuneable 'Peak Punch' incorporating a number of
features pioneered by Drawmer, which are invaluable to the sound
engineer, and not found on conventional noise gates.
- 'Tuneable' Peak Punch
- variable high pass and low pass filters for "frequency
conscious" gating
- comprehensive envelope control, attack, hold, decay, and
range
- key input for external triggering
- "key listen" facility
- extremely fast attack time, to preserve the natural attack of
the sound
- balanced inputs and outputs
- stereo linkable
- can be used for "Gating" or
"Ducking"
- high audio specification
Positioned in the Drawmer range over the industry standard
DS201 Dual Gate, the DS501 Power Gate features a new dual mode
'tuneable' Peak Punch processing section on each
channel. In tuneable mode a fully variable frequency selector
with a range from 75Hz to 16kHz allows the user to shape the
transients of the gated signal and 'tune-in' to the
particular area of the audio spectrum where the Peak Punch is to
be active. In addition a variable 'more' control
allows the user to tailor the amount of processing. A secondary
Full Band Peak Punch mode is also available.
Designed principally for drum and percussive gating
applications, tuneable Peak Punch makes it possible to add
transient punch to frequencies lacking in individual drum sounds,
adding greater definition and presence to the gated signal. Using
low frequency Peak Punch adds depth to thin drums, whilst higher
frequency Peak Punch can dynamically emphasise rim shots or the
'crack' of a snare drum.
Setting up noise gates can be tedious and unrewarding. For
example, when attempting to separate a signal from unwanted noise
or crosstalk that is relatively high in level, spurious
triggering of the gate by unwanted components within the sound
can be a serious problem. This can often be experienced in the
studio when recording a drum kit. If a gate is used to clean up
the snare drum sound it is quite likely that the nearby hi-hats
will spill into the snare drum microphone and cause the gate to
open. Increasing the threshold level may cure this problem, but
then there is a very real danger that any quieter snare drum
beats may not cause the gate to open at all and the performance
can easily be ruined.
The DRAWMER solution to this problem is the inclusion of two
variable filters, one high-pass and one low-pass, which act upon
the side-chain keying circuitry. By setting the output switch to
key listen the user can hear the action of the filters and adjust
them to reject high frequency spillage from the hi-hats. This now
enables the gate to only open on the lower frequencies present in
the snare drum.
The very fast attack of the DS501 means that it can open in a
matter of micro seconds, thus preserving the natural attack of
whatever sound is being gated and the comprehensive envelope
controls mean that the gain can be changed at whatever rate best
suits the material being processed. With vocals for example, a
fairly fast attack is needed so as not to clip the leading
consonants but a slower release time will prevent the end of
words being clipped off and will also fade out any noise
gradually rather than cutting it off abruptly. This latter point
is very important as the human ear is far more sensitive to
rapidly changing noise levels than to a constant low level
noise.
Another important role played by the gate is in the reshaping
of existing sounds. An example of this might involve a simple
sampling delay line used to store a sound to be re-triggered
later and added to a mix. A gate can be used to impart a slower
attack or faster decay to the sound and careful setting of the
decay envelope can effectively hide any noise present at the end
of the sample. When using a sampler or drum machine the gate can
be considered a triggered envelope shaper, and the wide range
allowed by the envelope controls make the DS501 ideal for this
application.
The unit can be switched to accept a key input, which allows
the gate to be triggered externally. An example of this would be
to use a snare drum signal to open the gate on a separate ambient
microphone to create a natural alternative to gated reverb.
Each channel can be individually switched from Gating to
Ducking for 'voice over' applications or the removal of
'clicks' and 'pops'.
Click here for more information |